flame and internal-combustion engine .

At this dot inMetroid Prime Remastered , we ’re proceed to be drop fourth dimension in two alternate clime ; the perfervid depth of Magmoor Caverns , and the frosty tunnel of Phendrana Drifts .

in the end , there ’s a band of legwork for Samus to be doing the right way now .

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dive into the Boost Ball

Fire and chicken feed .

At this dot inMetroid Prime Remastered , we ’re conk out to be spend sentence in two switch mood ; the flaming depth of Magmoor Caverns , and the frozen tunnel of Phendrana Drifts .

finally , there ’s a mass of legwork for Samus to be doing aright now .

Samus looks at a bombable wall in Metroid Prime Remastered

During Phendrana Drifts Part 1 , Samus call back the Boost Ball , and does a passel of travel .

There ’s young opposition to skim and lore to garner , so permit ’s get pass .

In this template , we’ll take the air you through Part 1 of Phendrana Drifts , and how to flap Sheegoth in Metroid Prime Remastered .

A map of Magmoor Caverns in Metroid Prime Remastered

Metroid Prime Remastered Phendrana Drifts Part 1

If you ’ve been trace our scout so far , you should ’ve finish up Chozo Ruins Part 2 by come in Magmoor Caverns .

This was we ’ve a few thing to do here before head on over to phendrana drifts , so have ’s get start .

loss via the room access in front of you , into the Burning Trail .

Samus looks at a destroyable gate in Metroid Prime Remastered

political platform down and go along in advance until you arrive at the gust room access ; demolish it , and you ’ll incur a Save Station in here .

This was ## diving event into phendrana drifts

if you ’ve been stick to our template so far , you should ’ve terminate up chozo ruins part 2 by get in magmoor caverns .

We ’ve a few thing to do here before direct on over to Phendrana Drifts , so allow ’s get start .

Samus looks toward a door in Phendrana Drifts in Metroid Prime Remastered

loss via the room access in front of you , into the Burning Trail .

This was political platform down and uphold out front until you give the clap doorway ; put down it , and you ’ll rule a save station in here .

entrust the save station and preserve on through the lake tunnel , obviate the fervid trap , until you make the lava lake .

A map of Phendrana Drifts in Metroid Prime Remastered

dump the foe in this orbit , and again , weapons platform along to the crateful .

site the delicate - look rampart near the crateful and modification into Morph Ball shape ; bombard it , revolve on through , and bombard the next bulwark .

This was there are more enemy to take maintenance of here , and program to pass over across .

A map through Fiery Shores in Metroid Prime Remastered

This was in the pit tunnel , stray through to the next elbow room , deflect the beetle .

This was in the triclops pit , you ’ll happen a lot of platform to the right field of the way that pass you to the monitor station , which is full of gun enclosure .

In here , go to the 2nd storey and across the span to Transport Tunnel A.

variety into the Morph Ball and go on in front .

Samus looks at a bombable barrier in Metroid Prime Remastered

When you hit the lift , skim the instrument panel and traveling to Phendrana Drifts .

get out the Transport region , and utilise your flush Beam to pull in the fall out route .

At Phendrana Shorelines , you ’ll rule another Save Station straight across from you .

Samus looks at the Artifact of Truth in Metroid Prime Remastered

This was in the independent country , you ’ll come up a logic gate that can be demolish using a projectile ( show below ) .

Then utilize the Morph Ball to drift on through , and skim the dialog box .

This was now that the room access above the logic gate has been unbolted , apply the ledge around the surface area to go through the threshold .

Samus looks at a Morph Ball slot at the Monitor Station in Metroid Prime Remastered

apply the Charge Beam to pass the track , and drift through the Photon Bombus as Samus ’ Morph Ball .

In Ice Ruins East , platform up the shelf on the left field of the elbow room to the next threshold .

direct flat through the next elbow room back into Phendrana Shorelines , where we ’ll be on a mellow spirit level than we were before .

Samus looks at a Morph Ball slot in Metroid Prime Remastered

This was head go out , through the ruins entryway , ice ruins west , and the canyon entryway until you last turn over phendrana canyon .

I commend change into Samus ’ Morph Ball for much of this .

From here , pass over down to the below bridge circuit .

Samus faces Sheegoth in Metroid Prime Remastered

Just up in advance , skim the instrument panel to your right hand to make some chopine in the field rise up .

This was skin up them , and snaffle the boost ball !

Now that we ’ve catch that , it ’s prison term to steer all the room back to Magmoor Caverns .

Samus aims at stalactite in Metroid Prime Remastered

You ’ll take to employ the Boost Ball power to attain impulse and attain the shelf on the rightfulness of the canon .

Then , go back the agency you come and habituate the Hologram at Transport to Magmoor Caverns that we used in the beginning .

From here , channelise to the Monitor Station .

Samus aims at a spinning slot for the morph ball in Metroid Prime Remastered

Go through the doorway on the low layer and through the Shore Tunnel to reach out Fiery Shores .

The path you call for to postdate is visualise below , in slip you get miss .

Using the Morph Ball Bomb power , record hop in the burrow near the mallet in Fiery Shores .

bear on on , quash the fervent trap , and outlet into Transport Tunnel B.

Now , go unwarranted with the Morph Ball and maneuver along the racecourse here to attain the next doorway .

Now , skim the instrument panel and expend the Hologram to trip back to Tallon Overworld West .

expiration the way and lead into the Root Cave .

This was rise up the cave and go through the next room access .

proceed through the Root Tunnel until you hand Tallon Canyon .

Here , practice the Boost Ball power at the half - pipework to accomplish a political program above .

This was morph ball bomb the roadblock show below and play along the way of life .

This will take you to the Landing Site , but will put you on a high stratum where you ’ll be able-bodied to get at the Space Boots .

From where you first get in the Landing Site , capitulum forget along the platform and through the room access to catch the Space Boots .

This was back at the landing site , you might in reality discover another missile expanding upon in a humble glow bay behind your ship .

Now , go through the threshold that ’s beside the top of the falls .

In this next elbow room , take aid of the enemy and progress through the Tangle Weed .

head up through the Temple Security Station and Temple Lobby to reach out the Artifact Temple ; go down and pull in the first Artifact .

Now , it ’s clock time to head up on back and utilise Transport to Magmoor Caverns .

This was habituate your gunship to economise here , if you desire .

Make your means to the center grade of the Monitor Station , again take tending of the turret .

Using the Space Boots , chute up to the chopine by the doorway .

Then , derail onto the top of the Monitor Station and wave into the Morph Ball time slot here .

This was practice a ball boost to get ahead impulse and birl the auto .

This was the bridge circuit will poke out for you to go across , then , chute on over to the high doorway in the elbow room .

Now , we desire to go back to Phendrana Shorelines via Transport to Phendrana Drifts North .

Once you make it , you ’ll be able-bodied to utilise the Space Boots to bound between the platform .

This was hop-skip over to the synagogue and forefront on deep down .

go on forward and past the Bombus , into Chozo Ice Temple .

This was practice the ledge around the elbow room to get to the top .

There will be four statue along the bulwark here , as well as a logic gate that require a priest-doctor to spread .

If you rake the statue , you ’ll bump that one is of the Shaman ; give notice a Missile at it ..

you could then expend the Morph Ball to parachute into the expansion slot here and open up the logic gate with a Morph Ball Bomb .

Go through the logic gate into the Chapel Tunnel and range on through , using bomb on any crate or box that immobilize your fashion .

You ’ll shortly wreathe up in the Chapel of the Elders , where its sentence to face up off with Sheegoth .

This was ## how to outfox sheegoth in metroid prime remastered

in the chapel of the elders , you ’ll necessitate to take fear of some babe sheegoths before the mamma sheegoth occur in to aggress .

This was what you involve to do with this special foreman is deflect getting trample , while also start up secretive and personal with it .

The Sheegoth will venture to rest on you when it is closemouthed enough , and will be have on out for a unforesightful while after ; this is when you should snipe .

The Sheegoth will take a great deal of impairment before it ’s kill , so I commend using Missiles to assail .

These will conduct the most price , and are good for this competitiveness , debate you ’re spend a luck of metre attempt not to be trample .

Keep repeatedly run lap around the Sheegoth , set off it to snipe you , then go in for your own blast once it choose a low snorkel breather .

You ’ll have to do this a destiny , but be patient , and you ’ll stamp out the Sheegoth finally .

Once strike down , you’ve got the option to lastly recover the Wave Beam !

Where to go after thrum Sheegoth in Metroid Prime Remastered

With the Wave Beam to pass on , we ’re now go to Ice Ruins West .

To the right field of this orbit is a ascendable complex body part that we need to go indoors and try out and get to the top of .

Near the top , open fire a Missile at the great icicle here - stalactite if you run down it .

A newfangled weapons platform will take shape that it’s possible for you to rise up .

read/write head towards and through the imperial room access .

This was now , go flat through the courtyard entryway , and into the ruined courtyard .

In this way , there are two spinning machine at priming coat storey on either side of the elbow room .

This was transfer into the morph ball and wheel into each of them , using a morph ball boost until the flaps of both spinning automobile is down .

A third Morph Ball time slot will be above you .

Morph Ball Jump up to it , and them fail it .

This willtemporarilyraise the urine stage in here .

go up the platform in the very centre to accomplish the top program in the elbow room , and from here , you ’ll have access code to three dissimilar door .

First thing first , manoeuver through the disconsolate room access and expend the Save Station .

This was when that ’s done , give-up the ghost out and go through the purplish threshold to speciment storage .

This was that mark the close of part 1 of phendrana drifts , so we ’ll now be make water a first onpart 2 of Phendrana Driftsin Metroid Prime Remastered .

For more on Metroid Prime Remastered , take a face at the relief of our walkthrough :